Stickman Last Stand
Simulation

Stickman Last Stand

Manage a defensive fortification against endless waves of stickman invaders. The core loop involves resource allocation—deciding when to spend currency on manual turret repairs versus hiring automated sniper units to handle long-range threats.

#Defense#Simulation#Combat#War
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About This Game

Stickman Last Stand is a Logistical-Defense and Resource-Allocation simulator. The technical logic involves "Prioritization-Scheduling"—balancing manual repairs of the turret against the cost of hiring automated units. It is a test of Macro-Strategy.

BOOM!

How to Play

Manage a defensive fortification against stickman waves. The gameplay is War Management: spend currency on repairs, upgrades, and hiring snipers. Interaction involves Combat-Selection—manually targeting "Heavy-Siege" units while the AI handles the "Light Infantry."

ZAP!

Tips & Tricks

Surviving the "Last Stand" requires "Resource-Staggering." Never spend all your gold on "Max Upgrades" at once. "Keep a 20% Emergency Fund" for manual repairs. If a "Big-Boss" wave reaches your wall, having the cash for an "Instant-Heal" is more valuable than having a slightly faster fire-rate on a turret that is about to be destroyed.

BANG!

Got Questions?

âť“ Q: Do automated snipers miss?
đź’ˇ A: They have a 95% "Accuracy Stat." Upgrading the "Command Center" increases their reliability and fire-rate during "Night Waves" where visibility is low.
âť“ Q: What is the "Nuclear" option?
đź’ˇ A: This is a "One-Time Emergency Clear." It destroys all enemies on screen but resets your "Resource Generator" for 30 seconds, leaving you vulnerable to the next wave.